This is going to sound like one of those nostalgic rants of how things used to be and how things are awful now. But the reality is that as far as video games are concerned, things are generally better. I still remember when entertainment was watching an adulterer get stoned or inept actors use masks to represent emotions. Gamers are no longer seen as those hairy men who live in their mother’s basements. The power and capacity of PC’s, laptops, gaming consoles, handheld or otherwise are constantly increasing, as is our expectations of the game industry as a whole.
But what is with all these unnecessary sequels? I mean the obvious answer to this is the desire for money, which seems to work. I watched for the trailer for Assassin’s Creed IV today and realised I haven’t yet played number 3. I’ve heard about the coming Battlefield 4 and don’t really understand why. I’m sure they’re probably up to Halo 17 by now. The latest Sim City was more of a failed and awkward reboot than anything else, somewhat similar to Tomb Raider and DmC: Devil may Cry which weren’t bad games in themselves, just unnecessary.
I remember when sequels were an exciting concept. Half Life 2 had the fan-boys battling each other in the streets, along with Portal 2. The Mass Effect series, despite the ending, was still a shining example of a video game trilogy where each sequel was story-driven, as opposed to being new-generation-console-driven, like the Super Smash Brothers games, or new-year-driven, like every sports game ever. But it doesn’t even seem to take a new generation of consoles or even a significant change in computing power, game mechanics or anything really to give you a sequel. That being said, I’m currently enjoying, asides from my usual indie games, Bioshock: Infinite (3rd in the series) and Skyrim (5th in the series), but at least they’ve made attempts to be completely different.