Fear is a Weapon. It’s one thing take out a guard from below a steel grate without any of his fellow guards noticing, it’s another to then hang the dead body from a grappling point, striking fear and panic into the hearts of the other guards. Mark of the Ninja is a stealth 2D platformer from Canadian developers, Klei […]Read more "Mark of the Ninja"
Right, time to knuckle down and get this blog together! Over the next several months, I’ll be attempting to make a couple of changes to the consistency and quality of posts. A proper game review every 3rd Friday. More consistency in the timing of social media sharing. At some point, I’ll be implementing a rating […]Read more "Time to get it Together!"
When I first clicked play for Surgeon Simulator 2013, I was expecting a high-intensity, finicky game that would require quick, precise and confident movements as you strive to keep your patient alive while extracting a bullet or burst appendix. So more or less a PC version of Trauma Center. Instead I got this: Surgeon Simulator is […]Read more "Brief Write of a Brief Flight – Surgeon Simulator"
The enjoyment I experience from playing a game differs greatly from the enjoyment I experience from reading a book. So when I set out to enjoy a game, I don’t want to feel like I’m reading a book. This is what I felt when “playing” To the Moon. You control two scientists in charge of memory implantation […]Read more "Brief Write of a Brief Flight – To the Moon"
Here’s a game that’s been kicking around for a while now (5 years), has been on my Steam list for a while now (5 years), and when I did pick it up, I managed to finish it in about 6 hours. Game time lengths are something that I’ve started paying more attention to in the […]Read more "Trine"